Creating an game menu in OpenGL tutorials -
i'm creating 3d game in opengl. main thing @ moment want know how can create menu? e.g. main menu, in game pause menu, options , gamer hud display hp etc.
can point me in right direction can tutorials on this?
also if can give hint on loading 3d models texture , animation opengl appreciated. of models , animation done in autodesk 3ds max, textures in ps cs6.
try following link show complete walkthrough designing tetris game in opengl. read till end , go own way:-
http://www.codeproject.com/articles/30775/tetrogl-an-opengl-game-tutorial-in-c-for-win32-pla
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