c++ - Any ip and local ip binding? -
i'm working on network platform creates basic i/o interface make fast/easy. need understand this, main differences between binding ip or local ip socket? why need bind local ip, why need bind ip? simple important question :)
binding server socket local ip instead of 0.0.0.0 can act poor man's firewall if want have server not open entire world, specific group.
for example: - can bind socket local ip if want used way different processes in same machine communicate. - can bind socket ip if want access occur through external load balancer.
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