Supporting 2D rendering in Windows Phone 8 -


how can render text, paths, squares-ovals-other-2d-geometry into memory (bitmap, byte*) in windows phone 8 in c++. bitmap subsequently sent dx3d11. in other words - analogue of gdi required.

upd2: no app-store d2d.

upd3: possible solution: directxtk contains spritefont "bitmap based text rendering".

if want use c++, can try using writeablebitmap , modifying individual pixels.

see: writeablebitmap class

in order draw shapes want, can borrow methods writeablebitmapex project. written in c#, can modify draw shapes want in c++.

these shape extensions


Comments

Popular posts from this blog

curl - PHP fsockopen help required -

HTTP/1.0 407 Proxy Authentication Required PHP -

c# - Resource not found error -